mirror of
https://github.com/Sevichecc/Urara-Blog.git
synced 2025-04-30 16:19:31 +08:00
94 lines
3.6 KiB
Markdown
94 lines
3.6 KiB
Markdown
---
|
||
title: Evaluation
|
||
summary: Introduction to User Experience Design|Week5
|
||
created: 2021-11-18T22:09:49+08:00
|
||
categories:
|
||
- UX学习笔记
|
||
- Introduction to User Experience Design
|
||
tags:
|
||
- UX
|
||
---
|
||
|
||
## **评估**
|
||
|
||
- 可以确定我们正在改善用户的体验
|
||
- 需要定性、定量的数据
|
||
|
||
## **分类**
|
||
|
||
### 形成性评估
|
||
|
||
- 在设计**低保真**原型的过程中进行的
|
||
- 数据:( 例如:完成任务的时间或点击次数)(关注任务)
|
||
- 环境:一个受控环境, 例如, 实验室或办公室
|
||
|
||
### 总结性评估
|
||
|
||
- 是在**高保真**原型或最终界面即将完成的情况下进行的。
|
||
- 数据:设计者能够访问的和分析的数据, 它们可以告诉我们如何使用系统。 例如,用户开始和结束会话时可能会有时间戳, 并记录用户如何与系统交互的数据(真实场景)、
|
||
- 场景:高保真原型可在野外进行,如真实的使用场景
|
||
|
||
## **如何评估**
|
||
|
||
### 数据收集
|
||
|
||
- 以问卷形式进行的定量数据,
|
||
- 记录用户完成任务时所经过的路径的数据。
|
||
- 用户访谈的形式获得的定性数据
|
||
|
||
### 衡量
|
||
|
||
- 衡量任务的目标所达到的程度(完成程度)
|
||
- 包括完成任务的时间、单击次数或 执行任务时出现的错误数。
|
||
|
||
### 可学习性
|
||
|
||
- 定义:首次成功完成任务的简单程度。
|
||
- 衡量:完成任务的点击次数、完成任务所需的时间量来获得客观的测量结果, 然后将这些数据与专家的表现进行比较。
|
||
|
||
### 可记忆性
|
||
|
||
- 定义:要记住产品用方法的难易程度(如何在反复试验之后在界面上执行给定的任务)
|
||
- 衡量:时间量或点击次数(完成一项反复试验的任务, 以获得可记忆性的测量)
|
||
|
||
### 主观情感评估
|
||
|
||

|
||
|
||
- 认知测量:心理负担
|
||
- 情感测量:情感体验
|
||
|
||
## **相关资源**
|
||
|
||
1. [usability evaluation](http://www.usability.gov/what-and-why/usability-evaluation.html)
|
||
2. [15. Usability Evaluation](https://www.interaction-design.org/literature/book/the-encyclopedia-of-human-computer-interaction-2nd-ed/usability-evaluation)
|
||
3. [more than ease of use](http://www.wqusability.com/articles/more-than-ease-of-use.html)
|
||
4. [Measuring Usability: Are Effectiveness, Efficiency, and Satisfaction Really Correlated?](http://www.diku.dk/~kash/papers/CHI2000_froekjaer.pdf)
|
||
5. [usability 101|introduction to usability/](https://www.nngroup.com/articles/usability-101-introduction-to-usability/)
|
||
|
||
## **推荐教材**
|
||
|
||
### Trade Book
|
||
|
||
- **The Design of Everyday Things**
|
||
2013 edition by Don Norman
|
||
|
||
### Text Books
|
||
|
||
- **Interaction Design**
|
||
- by Jennifer Preece, Helen Sharp and Yvonne Rogers (in alphabetical order).
|
||
- There are four editions of this book. I believe any of the editions are a good purchase. This is the book I use in my undergraduate college course.
|
||
- **Human Computer Interaction**
|
||
- 2004 by Dix, Finlay, Abowd & Beale.
|
||
- This is an advance text book.
|
||
- **Understanding Your Users**
|
||
- 2015 edition by Baxter, Courage & Caine.
|
||
- I really like this book because it does what it claims, provides a "practical guide to User Research Methods
|
||
|
||
## **参考网站**
|
||
|
||
- [What is Usability? | Usability Body of Knowledge](http://www.usabilitybok.org/what-is-usability)
|
||
- [User interface design - Wikipedia](https://en.wikipedia.org/wiki/User_interface_design)
|
||
- [User experience design - Wikipedia](https://en.wikipedia.org/wiki/User_experience_design)
|
||
- [Usability First: Usability in Website and Software Design](http://www.usabilityfirst.com/)
|
||
- [Methods](http://www.usability.gov/how-to-and-tools/methods/index.html)
|